Honkai: Star Rail Pity Calculator
Honkai: Star Rail numbers, not guesses. The character event warp runs a 0.6% base rate with soft pity from pull 74 and a hard ceiling at 90. Everything below is calculated from that model.
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How the Honkai: Star Rail pity system works
Honkai: Star Rail uses a 90-pull ceiling with soft pity from pull 74. Below 74 every pull sits at 0.6%; from 74 onward the rate gains 6.0 points per pull until the ceiling forces a hit. Featured characters are a 50/50 split: losing it guarantees the next 5★.
Starting from zero pity, the average player needs about 62.3 pulls. Half of players are done by 76, 90% by 80. The gap between the average and the median is the tail: a lucky minority pulls early and drags the mean down, so planning around the average understates your risk.
Budget scenarios
Honkai: Star Rail: chance of at least one 5★ by budget
| Budget (pulls) | Chance of at least one | Still empty after |
|---|---|---|
| 10 | 5.8% | 94.2% |
| 20 | 11.3% | 88.7% |
| 40 | 21.4% | 78.6% |
| 60 | 30.3% | 69.7% |
| 73 | 35.6% | 64.4% |
| 90 | 100.0% | 0.0% |
What to do with a partial pity count
If you are already at pull N, only the remaining 90−N pulls matter — the calculator above takes your current count as input. Losing the 50/50 once and entering guaranteed is usually cheaper than pushing from zero, which is why saving for a guarantee beats spreading pulls.
FAQ
What is the hard pity in Honkai: Star Rail?
Pull 90. The 90th pull is guaranteed to be a 5★ if you have not hit one earlier.
Where does soft pity start in Honkai: Star Rail?
At pull 74, with the rate rising by 6.0 percentage points per pull until the ceiling.
How much does a guaranteed featured character cost in Honkai: Star Rail?
Worst case two cycles, so up to 180 pulls. The average player needs about 62.3 pulls per 5★, which is why saving for a guarantee is usually cheaper than chasing several banners.